virtual bool onParticleSelected(int)
Should return true if viewer must be updated afterwards.
Definition: FilterVis.h:32
FilterVis(int mode=FILTER_PLAIN)
Definition: FilterVis.h:23
int m_filterMode
Definition: FilterVis.h:38
virtual ~FilterVis()
Definition: FilterVis.h:24
virtual PhastNode * visNode()
Definition: FilterVis.h:29
Graphical representation of Phast objects (e.g. PaDetector, PaTrack, ...) as OpenSceneGraph node...
Definition: PhastNode.h:32
int mode()
Definition: FilterVis.h:35
FilterMode
Definition: FilterVis.h:19
Scenegraph holding static and dynamic Phast geometry.
Definition: PhastScene.h:32
add to existing PhastScene
Definition: FilterVis.h:20
virtual void filter(PhastScene *, std::list< PhastNode * > &)
Definition: FilterVis.h:27
show only this visualization and only filtered geometry
Definition: FilterVis.h:19
Definition: FilterVis.h:16