9 #ifndef MYCAMERAWIDGET_H
10 #define MYCAMERAWIDGET_H
17 #include <osgText/Text>
18 #include <osg/MatrixTransform>
109 virtual void resizeGL(
int width,
int height );
112 osg::Node*
createHUD( osgText::Text* text );
123 virtual void wheelEvent ( QWheelEvent* event );
137 osg::ref_ptr<osg::MatrixTransform>
m_axes;
Simple rectangle structure (e.g. usefull for saving ortho clipplanes)
Definition: ClipRect.h:28
Definition: Selectable.h:15
Manage modelview and projection, allows switching between ORTHOGRAPHIC and PERSPECTIVE projection...
Definition: MyCamera.h:44
int getProjection() const
Get current Projection setting.
Definition: MyCamera.h:114
void setProjection(int proj)
Set either ORTHOGRAPHIC or PERSPECTIVE projection (default is PERSPECTIVE)
Definition: MyCamera.h:102